Guidelines for creating tactile models for visually impaired learners.
- 1. Introduction
- 2. Principles in designing models for VI learners
- 3. Braille
- 3.1 Braille in Fusion 360
- 3.2 Braille in Sketchup
- 3.3 Braille in Tinkercad
- 3.4 Braille in Blender
- 3.5 Braille in 3D Builder
- 3.6 Braille in OpenSCAD
- 3.7 Labeling with Braille
- 4.1 Line symbols
- 4.2 Point symbols
- 4.3 Arrows
- 4.4 Surfaces and textures
- 4.5 Minimum distance between two objects
- 4.6 Use of Colour
- 4.7 Foldable model
- 4.7.1 Hinges
- 4.8 V Symbol for orientation on the model
- 5. General Cura advice
- 5.1 Infill
- 5.2 Wall thickness
- 5.3 Support
- 5.4 Nozzle size
- 5.5 Printing orientation
- 5.6 Use of materials
- 6.1 STL files for sharing models
- 6.2 Size
- 6.3 Additional information via NFC, QR codes or voice
- 6.4 Additional information in the form of a key
- 6.5 Acoustic enhancement with bells or other sound balls in the interior
- 6.6 Level of detail
- 6.7 Software Advices
- 6.8 Topology in 3D meshes
- 7.1 Smoothing PLA
- 7.2 Gluing models
- 7.3 Painting
- 8.1 3D model databases (not specifically for VIP)
- 8.2 Links to other VIP databases
- 8.3 Generating maps with touch-mapper.org
- 8.4 3D Scanning
- 8.5 Working with SVG files (using Fusion 360)
- 9. Glossary
