Autorenname: Jose Luis Martínez

University degree in Computer Sciences. Expert in computer vision, AI, videogame programming and gamification. European Projects technician of Erasmus+ KA2 projects at ASPAYM (Gymkhana 5.0, Re-Construct...) in relation to gamification, non-formal education and psychology, for both, young and adult education. Participated in numerous European projects related to 3D printing/young/adult non-formal education. Designer of gamification activities and Virtual Reality development, with more than 10 years of expertise in 3D modelling, UI/UX design, art design and narrative design.

Das Gesuchte konnte leider nicht gefunden werden. Vielleicht hilft die Suchfunktion.

Nach oben scrollen